Idle Cartulary
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SLIMDNGN 0.7
I just release a HUGE SLIMDNGN update this morning! In terms of rules revisions, it’s pretty minor except that I’ve excised the character rules entirely from what I’m now called SLIMDNGN CORE and have written 36 classes all with their own unique class sheets and rules specific to them, as well as spells lists and… Continue reading
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Bathtub Review: Nirvana on Fire
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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Bathtub Review: Spectacle!
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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Double-overloading the Random Encounter Table
Over on Prismatic Wasteland, we have a very cool way to roll just 3d6 to tell you what monster, how many monsters, the distance they’re at, their reaction, and whether the players are surprised by this all. It’s elegant as heck at the front end, and takes advantage of the power of 3d6, but because… Continue reading
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SLMDNGN Update
SLMDNGN, my slim dungeon-crawler, has just received an update. I’m really enjoying playing this hyper-light B/X /GLOG fork, so I’m finding little tweaks. The new version separates the core rules and character creation, so that players can create their characters using the character sheet. Gran has also generously provided a Portuguese translation for any Portuguese-speaking… Continue reading
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Bathtub Review: The Stone-Flesh Gift
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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SLMDNGN Design Notes
Advanced Fantasy Dungeons was a whole lotta maximalist design. You might be surprised to find that’s not what I usually play, and I’m craving simplicity. So I wrote SLMDNGN. Today. You can download it here for free. The design principles: I drew from Skerples’ GLOG hack Many Rats on Sticks and Blades in the Dark… Continue reading
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I Read Slugblaster
I Read Games reviews are me reading games when I have nothing better to do, like read a module or write or play a game. I don’t seriously believe that I can judge a game without playing it, usually a lot, so I don’t take these very seriously. But I can talk about its choices… Continue reading
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Reflections on a West Marches Campaign
So, a few years ago I ran an open tabled West Marches campaign in 5th edition. I did this because it didn’t seem like enough of my in person playing friends could commit to a weekly game, and a West Marches campaign seemed like a good way to get people to the table without a… Continue reading
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Bathtub Review: The Undermall
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading

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