Reveries
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What’s with “mainly diy elfgames”?
Y’all have probably heard people say “It’s just an elfgame, don’t take it so seriously” or some such sentiment. It’s always been a soft derogatory term, although some disagree. I think it’s soft derogatory because while elfgames are fun, they’re still, I think, important. At some point, I was chatting to Marcia B of Traverse Continue reading
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To review or not to review
Rowan wrote a very clear reasoning why negative reviews are out of bounds for the new series Dungeon Deep Cuts, and it made me think I should articulate why I’ve decided to do the opposite with Bathtub Reviews. This is a challenging little thing to write, actually, because it’s personal. The constant refrain echoing about Continue reading
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I Read Shadowdark
I Read Games reviews are me reading games when I have nothing better to do, like read a module or write or play a game. I don’t seriously believe that I can judge a game without playing it, usually a lot, so I don’t take these very seriously. But I can talk about its choices Continue reading
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House Rules for 5e from a House with No 5e
There’s been a lot of talk about how 5e is bad lately (it isn’t) from public GMs and designers who want their players to switch to new or their games (they won’t), because GM and design centric perspectives misdiagnose that 5e is good, actually. This video’s first point illustrates the misdiagnosis well. Actually, players of Continue reading
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My personal feelings about Reach of the Roach God
Yesterday I posted my Reach of the Roach God review, and it was a review I struggled with, for a number of reasons. This then, isn’t a review, but simply an expression of my feelings about the book and writing the review. I was torn on whether it was ethical to criticise strongly so early Continue reading
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Bridewell Gothic: State of Play
Forgive me for this pointless stream of consciousness, but I’m spending so much time on this project right now and I want to talk about it. My all-consuming project right now is Bridewell Gothic (or perhaps just Bridewell, that’s just not a great name for a project). It’s intended to be a system agnostic gothic Continue reading
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I Can’t Sleep and Am Thinking of Dungeons
I can’t sleep and am thinking of senses in which dungeons have stories A dungeon has a story in the same sense that a mall has a story, one I do not know and consisting the experience of its inhabitants, visitors, and it’s changing physicality A dungeon has a story in the sense that when Continue reading

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Threshold of Evil – Dungeon Regular
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