languages
-
The Ugg-Tecture of Language
Many years ago a game called Ugg-tect went out of print. It is my favourite game I never played, and has entered mythical status in my personal canon. In it, you are cavemen who can only provide directions for building a building by making “ugh” sounds and hitting your friends with an inflatable club. The Continue reading
-
Pirate City and Creole Collabs
There have been a bunch of posts lately that have me thinking about languages in games, specifically the fact that they kind are honestly kind of the worst most of the time. There’s Justin, who proposes a pidgin rule where the PC makes a check, and the margin of success gives them a pool of Continue reading

Want to support Playful Void or Bathtub Reviews? Donate to or join my Ko-fi!
I use affiliate links where I can, to keep reviewing sustainable! Please click them if you’re considering buying something I’ve reviewed! Want to know more?
Have a module, adventure or supplement you’d like me to review? Read my review policy here, and then email me at idle dot cartulary at gmail dot com, or direct message me on Discord!
Recent Posts
- Critique Navidad: Assault Fleet Centauri
- Critique Navidad: Cryptid Keeper
- Critique Navidad: The Horrors Persist But So Do Aye Aye
- Critique Navidad: Mandog
- Critique Navidad: Boys Don’t Cry
Threshold of Evil – Dungeon Regular
Categories
- Appendix Nova
- Bathtub Reviews
- Content
- Critique Navidad!
- Design
- I Read A Game
- Intentional Reviews
- Reveries
- Session Reports
- Techniques
- Theory
- Uncategorized
- Zungeon Zundays
