Rules Sketch: Debt and Favour

If you’re walking in on the middle of the Advanced Fantasy Dungeons series, there’s an index here.

With domain play comes domain-level resources. I’ve alluded a few types of resource for domain level play: Credit, debt, unique assets, and favour. Let’s start with debt.

Your domain earns credit each season for each unique asset it can trade along a trade route or for holdings in the domain.

Your domain earns debt to engage in or succeed in certain domain actions.

Track your credit and debt on your character sheet. At the end of each season, all credits and debts must be balanced.

If your domain is in credit either peculate or keep the remaining credit for next season. If your domain is in debt either appease your creditors, peculate, or face the consequences. See domain actions for details on peculating or appeasing your creditors.

If you have a chancellor, you can peculate to convert credit to gold at a rate of 600gp + 1d6 x 100gp per credit, or to convert gold into credit at 600gp + 1d6 x 100gp per credit into credit.

If you have an ambassador, you can appease your creditors by offering them something they need.

That’s neater and more elegant than I expected! Favour is more simple, because it is binary:

Your domain has diplomatic standing with every other domain: Either you have favour with them, or you do not.

If you have favour, they’ll do something for you for free. Once they do this, you must lose their favour and must earn it again.

And finally, what’s a unique asset and a holding?

A holding is a location or faction that possesses a unique asset. A unique asset is a named thing that can be traded or used, such as an air shipyard, a lake of acid, a portal to another dimension, or battalion of griffon-knights. Unique assets can be used in war, as bargaining tools in negotiations, for trade to generate credits, or whatever you else makes sense for those assets.

These three rules give you a lot of mileage in terms of how spending money on diplomacy, war, trade, and possibilities for more adventure, I think, which is one goal of domain level play.

This has been a part of the Advanced Fantasy Dungeon Series! Let me know your thoughts on debt, favour and holdings, if there are questions left unanswered, whether I’ve overlooked anything glaring, or anything of the sort!

Idle Cartulary

10th May 2022



2 responses to “Rules Sketch: Debt and Favour”

  1. O: I was about to leave a comment on another post lamenting the non-existence of the “Embezzle” domain action. But I came across peculation, and now I lament no more! Excellent stuff!

    Liked by 1 person

    1. You need some peculation in your domain management, in my humble opinion hahaha! I just preferred the Birthright term so I kept it

      Like

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