June 2023
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Auto-gathering: A Cosy Overland Travel Layer
I was thinking about encumbrance in the context of this fantastic post and was thinking that, while I love this level of quantum inventory, because streamlining inventory helps most games a lot, it detracts from the fun of “Ooh! I have this cool thing!” which I want more of. I, like everyone else, am playing Continue reading
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Procedure as Move
Marcia just posted this, positing fuck procedures, just let the GM decide as hoc for more meaningful bespoke travel. This is cool, but right now I’m into player choice, so I propose: When the party travels, spend the day. travelling. The GM proposes a danger you will encounter, an opportunity you will miss, and a Continue reading
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My personal feelings about Reach of the Roach God
Yesterday I posted my Reach of the Roach God review, and it was a review I struggled with, for a number of reasons. This then, isn’t a review, but simply an expression of my feelings about the book and writing the review. I was torn on whether it was ethical to criticise strongly so early Continue reading
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Bathtub Review: Reach of the Roach God
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique well-regarded modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited harsh critiques. I’m writing them on my phone in the bath. Editorial. Today, Continue reading
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Bathtub Review: Barrow Keep – Den of Spies
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique well-regarded modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited harsh critiques. I’m writing them on my phone in the bath. Barrow Keep: Continue reading
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Compression and decompression
Tom commented on my post Only two or three things that they felt that this approach (or at least my examples) were over-compressed, and it got me thinking. Like, obviously I disagree, but I think there’s a little more nuance to it. Firstly, yes, you can write one paragraph per thing. But, in my opinion, Continue reading
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Bathtub Review: Aberrant Reflections
Bathtub Reviews are an excuse for me to read modules a little more closely, but I’m doing this as a critique from the perspective of me, playing, and designing modules myself. They’re stream of consciousness and unedited harsh critiques on usually excellent modules. I’m writing them on my phone in the bath. Aberrant Reflections is Continue reading
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The Bridewell Bestiary
There are about 40 monsters in Bridewell. I’m going to playtest in Trophy Gold, maybe Into the Odd, two systems that are easy to stat for, so here is a dual bestiary. This is why I wrote the other week. I’ll write about ten at a time, I suppose. Content Warning: Horror, implied abuse, murder. Continue reading
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Playtest Report – Bridewell Session 3
My Bridewell playtest campaign continued today with Marcia and Alex joining. It was a longer session as I’m out of hospital. We’re playing in my own hack of Trophy Gold. There will be Bridewell spoilers, but if you’re a part of the playtest, you can definitely read this. Erstwhile the disaster girlfriend joined Ursaline the Continue reading

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