The Zungeon Manifesto: Demystifying Dungeon Creation

I have a really large earring collection; I have perhaps as many earrings as I have TTRPGs, and I mainly buy them from local craft markets, not jewellers. They’re all made from resin or clay, or cut from wood or acrylic, by hand or with homestyle equipment, in peoples’ basements or garages, not outsourced to a factory overseas or to a shop where people print 3d-print their ideas. It’s a craft movement, like zines once were.

Zines in TTRPGs in 2024 has come to mean “A5, highly produced booklet”, but that isn’t what zines have traditionally been. They were like earrings: local craft. I think that we should be embracing local craft in TTRPGs. The easiest way, is to make a dungeon. Let me explain how you can make a zine dungeon in the classic sense of the word: A zungeon.

For more information about these zines and more inspiration, check out send back my stamps, invisible histories, and the State Library of Queensland.

In 2025, anyone can make a zungeon

The first step is how to demystify dungeons. If you ask someone who does this a lot, you’ll get lots of specific advice. Ignore it all. This is how to get your first draft, as quickly as possible.

  1. Go here and generate a dungeon. I suggest this dungeon generator because itโ€™s not random, but rather based on the platonic ideal as calculated by Marcia B. Sadly the original dungeon generator is gone, but you can still make one based on Marciaโ€™s blog. Other generators arenโ€™t as useful in my opinion, because theyโ€™re too big. Start small, and only increase the size of the container when your idea overflows.
  2. Choose a theme, then mix it with another theme. โ€œMermaid Vampireโ€ โ€œSlime waterfallโ€. If you get something boring like โ€œcucumber demonโ€ just do it again to get โ€œcucumber demon jazzโ€. If you canโ€™t think of any themes, draw cards and use those (tarot, Magic, Dixit).
  3. Create two monsters or NPCs (or groups) to inhabit your dungeon, riffing off the theme. Give them a goal and a method of achieving it. If you want stats, just take them from a similar stat block and tweak.
  4. Put the NPCs in their designated rooms, and then describe all of the rooms, all riffing off the theme.
  5. Pick a party level (X), and put Xd6 x 200 silver pieces and Xd6 x 100 gold pieces worth of treasure in the dungeon. Also layer the theme on the treasure, if it makes sense.
  6. Roll 1d6, and on a 6 add a magical item. Riff off theme too.
  7. If you donโ€™t feel 6 rooms is enough, do it all again, with a new theme. Have the faction in the second section conflict with the first. Rinse and repeat until you feel like itโ€™s big enough. Iโ€™d estimate one of these would last a session or two.

This process lowers the bar of entry to making a dungeon. Youโ€™ve already made enough to run for your friends, and itโ€™s been less than an hour.

Stop there, if you want.

Listen to the dungeonsโ€™ heart

Or, if want to publish or share this dungeon? This is how to build it into something youโ€™re excited to share. Primary principle: Listen to itsโ€™ heart from this point forward.

Do any of the rooms make promises that arenโ€™t fulfilled? Add a room, an item, an NPC. Follow the trail of the world youโ€™ve built. Youโ€™ll find it feeds back into itself. Revise it according to what it wants.

Does the slime waterfall need a source? Add a room. What lives there? Add a character.

Read Juicy Hooks and add either hooks or rumours. Like, 1-2 per 6 rooms, probably just 1 will be enough. Again, listen to your dungeonโ€™s heart: What would lure someone into it?

The slime, if collected at itsโ€™ source, heals vampirism? Whatโ€™s the source? Who lives there?

Add events and encounters. Like, 1-2 per 6 rooms, probably just 1 will be enough. Still listen to your dungeonsโ€™ heart: What happens when time passes there?

The dungeon slowly fills with slime. You can only stop it by making the infant Vampire Queen stop crying. Until then, the blood slimes will move twice as fast.

Now we play it with our friends, and fix our mistakes (vampire queen too deadly? Blood slimes not deadly enough? Slime rises too quickly? Hook not compelling enough?

Now itโ€™s a loop; repeat this process until youโ€™re excited to show it off.

Stop there, if you want.

Give it an Zungeon identity

Or, make it beautiful. How? โ€œI donโ€™t have an artistic bone in my bodyโ€

Yes, you do. You have some kind of asset: Collage skills and old comic books, stick figures and a long meeting at work, watercolours and an interest in splatters, colourful doodles that you do for mindfulness, the ability to sew, you mapped on grid paper as a child, you have an eight year old nephew who loves to draw the X-men: Use your assets to give your dungeon an identity. Make a cover, and then make one of these things special, too: Art, headings or maps. Donโ€™t try to look like everyone else. Donโ€™t try to look professional. Give your zungeon identity. Get glitter and glue on your hands and cut paper. Be messy and DIY. Be surprising. Stick it all together into the notepad you write into, take photos with your phone, and combine it into a pdf.

Go back and look at those cool DIY zines: You’re making a zungeon. Craft, art, and play combine. Have fun. Just do it. Apply the same improvisational skills that you apply to play to your zungeon.

That means that even if you insist you have no skills that you can apply โ€” which I donโ€™t believe โ€” you can support one of the many artists who put their art out for free on to their patrons, like Evelyn or Amanda (artists โ€” if you have one of these, comment, and I’ll add a list at the end of this). Draw a map, using a mapping program like Dungeon Scrawl. If you do it like this โ€” all digital โ€” then make a google doc and print it at work. Then mark it up in the margins. Let loose. Your childrenโ€™s crayons. Ha! I tricked you into making a zungeon anyway!

Now, share it on itch.io. At the very least make it Pay What You Want. Tell people about it. You know what, use the hashtag #zungeon, why not? If you send me a download code, I promise to put it in my review list. Actually, if I get more than 2 or 3, Iโ€™ll review zungeons in addition to my usual reviews.

Creating a dungeon is easy, and even publishing one is attainable, particularly if you unshackle yourself from what it should be, and let yourself make a zungeon.

Idle Cartulary

Addition: A lot of people suggested making this a jam, so we can all be inspired by each other’s zungeons. So, here’s the zungeon jam. Join and share!

Addition 2: Stuck on themes? Try this Zungeon theme generator. Stuck on treasure? Try making a punnet.

Addition 3: The are 2 other 2025 manifestos that support and interact with this one, the 1E Manifesto and Year of the Beta, and Seedling wrote What Is A Zine? Check them out if youโ€™re having trouble sharing your zungeon.

Addition 4: I’ve had some questions about interpreting the output from the dungeon generator, because it uses some terminology from early editions. “Empty” doesn’t mean empty, it means no treasure, monsters, or traps โ€” Chris can help if youโ€™re not sure what to put here! “Interactive” means there’s something there interesting โ€” a puzzle, a magic fountain, a lever that releases the slime. “Treasure” specifically means fungible treasure โ€” treasure not exchangeable for cash can be as plentiful as you wish.

Addition 5: If youโ€™re looking to post your zines in the US, Jacob Hurst has a solution for you!


Playful Void is a production of Idle Cartulary. If you liked this article, please consider liking, sharing, and subscribing to the Idle Digest Newsletter. If you want to support Idle Cartulary continuing to provide Bathtub Reviews, I Read Reviews, and Dungeon Regular, please consider a one-off donation or becoming a regular supporter of Idle Cartulary on Ko-fi.



29 responses to “The Zungeon Manifesto: Demystifying Dungeon Creation”

  1. I love this! I’ve been wanting to make something, but it did seem daunting. Reading this has helped; particularly the idea of making it as improv as my play is. Thank you for writing it!

    Like

  2. Hammered out and uploaded a couple quick-and-dirty two pagers. I needed a fresh writing prompt…

    Like

  3. Haven’t taken part in a Jam for a while, so hammered out and uploaded a couple quick-and-dirty two-page adventures.

    Liked by 2 people

      1. Thank you! They are very bare bones.

        Like

  4. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  5. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  6. This is great! Been struggling to put some old ideas on paper – this helped me pick a brand new one and flesh it out in a way that really surprised me – my first online contribution! Just posted it on the jam – its not in english, but I’m translating at the moment.

    May post a few more! May also not, tho – obsessed a bit with this over the weekend, wife wasn’t pleased…

    Like

  7. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  8. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  9. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Liked by 1 person

  10. […] Cartulary’s amazing Zungeon Manifesto and corresponding Jam rightfully highlights the beauty of Marcia B’s Bite-Sized Dungeons. By […]

    Like

  11. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  12. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  13. hey! I just submitted my entry, would you be up to give it a review?

    https://operant-game-lab.itch.io/the-cacogenic-vats

    thanks!

    Like

  14. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  15. […] January 1st, Idle Cartulary over at Playful Void threw down the gauntlet by challenging everyone to make a dungeon zine. Everyone should make a dungeon, at least once. Everyone should get […]

    Like

  16. […] 2025 Iโ€™m reviewing zungeon zines. Theyโ€™re stream of consciousness and unedited critiques, just like Bathtub Reviews, but theyโ€™ll […]

    Like

  17. Here’s a zungeon I made if you’d like to review it.

    https://itch.io/jam/zungeon-jam-2025

    Like

    1. Hi! Happy to add it to my list, but you did not link to your zungeon – just the whole jam!

      Like

      1. Oops, that’s my bad. I guess I had the wrong link in my clipboard. Here you go.

        https://robotface.itch.io/mother-worm

        Like

  18. maxirvingnewman Avatar
    maxirvingnewman

    I just finished my entry – this was so much fun!

    Here’s a link to the zungeon page in case you’d like to review it.

    https://hinterlandgreengames.itch.io/into-eureagyll

    I’m loving all the other jam submissions, cheers for putting it on!

    Like

  19. Here to say that this was the first time I’ve ever tried making a dungeon and it was a lot of fun!

    I’d welcome a review ๐Ÿ™‚

    https://iameurydice.itch.io/the-demonology-library

    Cheers for the initiative!

    Like

  20. Hey! Your jam and this post got me off my ass to make a module for my homebrew heartbreaker. Thanks!

    The Orangery of Zizzana the Mad

    3×5 Heartbreaker

    Like

  21. archaeopteryx jackal Avatar
    archaeopteryx jackal

    The idea that someone could knock one out in an hour – I guess? Not in this case. I mean it’s rough but maybe you intended something even more loose and free spirited. You’re welcome to review it. Appreciate it & happy solstice.

    https://anubis-zebra.itch.io/camelplot-columbarium

    Like

  22. […] It’s been some years since then, giving me time to heal and explore new directions. I find a joy in tabletop roleplaying games that excites me on a visceral level. One of the best examples of this is the Zungeon Manifesto. […]

    Like

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