Idle Cartulary
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Bathtub Review: Ex Inferis
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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The OSRacle Deck
Talking about oracle decks over on the Dice Exploder discord, and I really want a deck that’s especially for playing elfgames games and giving elfgame inspirations. So I’m thinking, what information do I want to gain from a draw when I’m playing an elfgame? This is a brainstorm post. Sam Dunnewold suggested in the chat… Continue reading
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Modifying Reaction Rolls
The prolific Dice Goblin wrote about 2-tiered reaction rolls, which, like is cool, but it was a bit clunky for me. What I like: It gives you a little more that random chance, modified by a little. What I don’t like: Confusing. But, like, could it just be a matrix, though? Our prototypical reaction roll,… Continue reading
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Bathtub Review: The Undying Sea
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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Bathtub Review: Penumbral Oasis
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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Bathtub Review: Victory’s Planet
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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I Read Rosewood Abbey
I Read Games reviews are me reading games when I have nothing better to do, like read a module or write or play a game. I don’t seriously believe that I can judge a game without playing it, usually a lot, so I don’t take these very seriously. But I can talk about its choices… Continue reading
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Eight Intangible Tips for Editing Your TTRPG Manuscript
So much editing “advice” given in TTRPGs is basic copyediting advice. An example is Sams’ recent post, but it’s just one example among many. Why? RPGs aren’t journalism, so the AP Stylebook (or New Yorker House Style, or Elements of Style, or etc. etc.) doesn’t apply, and even if we did have a unified style… Continue reading
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Bathtub Review: Ave Nox
Bathtub Reviews are an excuse for me to read modules a little more closely. I’m doing them to critique a wide range of modules from the perspective of my own table and to learn for my own module design. They’re stream of consciousness and unedited critiques. I’m writing them on my phone in the bath.… Continue reading
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Actionable Insights in the Town
Let’s be frank, you don’t navigate a town — or a city — like you navigate a dungeon. It’s silly to do design your town that way. How do we facilitate interesting navigation in a town or city setting? “…the reason we see tentative play in things like the OSR — where people are tapping… Continue reading

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