Design

  • The Zungeon Manifesto: Demystifying Dungeon Creation

    I have a really large earring collection; I have perhaps as many earrings as I have TTRPGs, and I mainly buy them from local craft markets, not jewellers. They’re all made from resin or clay, or cut from wood or acrylic, by hand or with homestyle equipment, in peoples’ basements or garages, not outsourced to Continue reading

  • The Ugg-Tecture of Language

    Many years ago a game called Ugg-tect went out of print. It is my favourite game I never played, and has entered mythical status in my personal canon. In it, you are cavemen who can only provide directions for building a building by making “ugh” sounds and hitting your friends with an inflatable club. The Continue reading

  • Forsaken Easter Eggs

    You know how sometimes, in a module, there’s a guard who’ll let you through if you know he likes pizza from that one place? But there’s no way to know? Or there’s a door that opens if you walk around it three times clockwise, but there’s no way to find that out? I call them Continue reading

  • Videogame! Villain! Vampire!

    It’s Vampire Weekend! So I’m going to talk about what I want out of a classic vampire villain. For the purposes of this, I’m interested in the vampire that is a fun antagonist to my players. There are other types of vampires worth exploring — I’ve written one myself in Bridewell — but I’m starting Continue reading

  • The OSRacle Deck

    Talking about oracle decks over on the Dice Exploder discord, and I really want a deck that’s especially for playing elfgames games and giving elfgame inspirations. So I’m thinking, what information do I want to gain from a draw when I’m playing an elfgame? This is a brainstorm post. Sam Dunnewold suggested in the chat Continue reading

  • Modifying Reaction Rolls

    The prolific Dice Goblin wrote about 2-tiered reaction rolls, which, like is cool, but it was a bit clunky for me. What I like: It gives you a little more that random chance, modified by a little. What I don’t like: Confusing. But, like, could it just be a matrix, though? Our prototypical reaction roll, Continue reading

  • Eight Intangible Tips for Editing Your TTRPG Manuscript

    So much editing “advice” given in TTRPGs is basic copyediting advice. An example is Sams’ recent post, but it’s just one example among many. Why? RPGs aren’t journalism, so the AP Stylebook (or New Yorker House Style, or Elements of Style, or etc. etc.) doesn’t apply, and even if we did have a unified style Continue reading

  • Actionable Insights in the Town

    Let’s be frank, you don’t navigate a town — or a city — like you navigate a dungeon. It’s silly to do design your town that way. How do we facilitate interesting navigation in a town or city setting? “…the reason we see tentative play in things like the OSR — where people are tapping Continue reading

  • Crowdfunding Debrief: Curse of Mizzling Grove

    So, for Zinequest in February 2024, I ran a crowdfunding campaign for a module in zine format called Curse of Mizzling Grove. My previous zines, Ludicrous Compendium and Tattoopunk Antebible, were both stocked by US distributors, but I wanted to avoid the complications involved commissions and stocking this time around, and so I’d resigned myself Continue reading

  • An Overloaded Restocking Procedure

    I like Chris’s procedure for its simplicity. I also like John’s procedure, but it’s too complex. Chris loses something for its lack of complexity — it requires a little too much of my input, and I want to be able to restock on the way home when I have a migraine. John’s is the opposite: Continue reading

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Recent Posts


Threshold of Evil Dungeon Regular

Dungeon Regular is a show about modules, adventures and dungeons. I’m Nova, also known as Idle Cartulary and I’m reading through Dungeon magazine, one module at a time, picking a few favourite things in that adventure module, and talking about them. On this episode I talk about Threshold of Evil, in Issue #10, March 1988! You can find my famous Bathtub Reviews at my blog, https://playfulvoid.game.blog/, you can buy my supplements for elfgames and Mothership at https://idlecartulary.itch.io/, check out my game Advanced Fantasy Dungeons at https://idlecartulary.itch.io/advanced-fantasy-dungeons and you can support Dungeon Regular on Ko-fi at https://ko-fi.com/idlecartulary.
  1. Threshold of Evil
  2. Secrets of the Towers
  3. Monsterquest
  4. They Also Serve
  5. The Artisan’s Tomb

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