actionable insights
-
Actionable Insights in the Town
Let’s be frank, you don’t navigate a town — or a city — like you navigate a dungeon. It’s silly to do design your town that way. How do we facilitate interesting navigation in a town or city setting? “…the reason we see tentative play in things like the OSR — where people are tapping… Continue reading

Want to support Playful Void or Bathtub Reviews? Donate to or join my Ko-fi!
I use affiliate links where I can, to keep reviewing sustainable! Please click them if you’re considering buying something I’ve reviewed! Want to know more?
Have a module, adventure or supplement you’d like me to review? Read my review policy here, and then email me at idle dot cartulary at gmail dot com, or direct message me on Discord!
Recent Posts
- Bathtub Review: Sailors on the Starless Sea
- Bathtub Review: Grackle’s Vale
- Bathtub Review: Echo Brine
- Bathtub Review: More of Me
- Bathtub Review: The Waking of Willoughby Hall
Categories
- Appendix Nova
- Bathtub Reviews
- Content
- Critique Navidad!
- Design
- I Read A Game
- Intentional Reviews
- Make Dice Work For You
- Reveries
- Session Reports
- Techniques
- Theory
- Uncategorized
- Zungeon Zundays
Archives
| M | T | W | T | F | S | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | ||||
| 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| 11 | 12 | 13 | 14 | 15 | 16 | 17 |
| 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| 25 | 26 | 27 | 28 | 29 | 30 | 31 |
