treasure

  • Minimalist Lore

    I can’t speak for the Dark Souls games, but in Sekiro, which I’m told is similar, story is told obliquely, through torn off pages, off hand mentions, and item descriptions. We were talking about this on a discord this morning, and I was thinking about how it worked, so I’ll use an example from the… Continue reading

  • Treasure smithing by Magic

    Continuing to muse about oracles and campaign building. Nick started these thoughts, and I’ve done dungeon rooms, hexes and NPCs. What about treasure? I think the best take on creating interesting treasure recently was Ty’s Treasure Squares. I’m going to iterate on that here. I want to see if I can get that system to… Continue reading

Want to support Playful Void or Bathtub Reviews? Donate to or join my Ko-fi!


I use affiliate links where I can, to keep reviewing sustainable! Please click them if you’re considering buying something I’ve reviewed! Want to know more?


Have a module, adventure or supplement you’d like me to review? Read my review policy here, and then email me at idle dot cartulary at gmail dot com, or direct message me on Discord!


Recent Posts



Categories


Archives

May 2026
M T W T F S S
 123
45678910
11121314151617
18192021222324
25262728293031

Recent Posts